Amazon Studios
Lord of the Rings: The Rings of Power
Main Title Sequence

A universe both primordial and timeless.

We conceived and created the opening title sequence for The Lord Of The Rings: The Rings Of Power. The prequel series is based thousands of years before The Hobbit - a time of Sauron’s ascendency when dragons flew and Proto-Hobbits roamed. Showrunners J.D. Payne and Patrick McKay, along with Executive Producer Lindsey Weber challenged us to create an opening sequence that was “simple, stark and beyond anything we would have thought of.”

We set out to portray a universe both primordial and timeless. Taking inspiration from J.R.R Tolkien’s Ainur, immortal angelic beings that sing such beautiful music that the world is created from their very sound.

a main title sequence built from the world of sound.

  • Cymatics is a natural phenomenon that makes sound visible to the eye.  Vibrations of fine particles on a flat surface display striking symmetrical patterns that reflect audio frequencies.  Cymatics are understood by physicists and mathematicians, but to us mere mortals, they are nothing short of magic.

    The sequence conjures an ancient and invisible power, struggling to be seen. Symbols form, flow, push, and disappear as quickly as they came. The unknowable realms of sound create fleeting visions of conflict and harmony that move in lockstep with Howard Shores’ opening title score.

    Over a dozen hidden symbols reflect themes and storylines in the show.  Some are hidden in plain sight and others are far more subtle. Successive episodes reveal more meaning to the symbology.

    From live action shoot to epic animation and visual effects work to hand-inked letterforms, it all came together through a digitally connected caravan of creators that ran from Seattle to Chicago to London, Barcelona, Madrid and New Zealand - thanks to our spectacular key collaborators Anthony Vitagliano, Fernando Cózar, Germán Diez, Colin Davis, Nicole López Naguil, Visual Effects/Animation Studio Nexus Studios, and Digital Studio MakMac.

  • Lead Design Studio: PLAINS OF YONDER
    Directors: Katrina Crawford & Mark Bashore
    Creative Director: Anthony Vitagliano
    Art Directors: Katrina Crawford & Anthony Vitagliano
    Editor: Mark Bashore
    Producers: Jennifer Senkler, Jon Derovan


    Animation and Visual Effects Studio: NEXUS STUDIOS
    Animation Director: Fernando Domínguez Cózar
    Executive Producers: Laura Breaden, Colin Davis
    Producer: Nicole López Naguil, Josephine Gallagher
    Production Manager: Edith Chappey
    VFX Supervisor: Germán Díez
    Houdini Artist: Nico Domerego
    Compositor: Alexandre Gaudiano
    Compositor: Chiara Feriani
    Compositor: Victori Jalabert
    Compositor: Stéphane Lugiery
    Animator: Dylan White
    VFX Editor: Mark van Heusden


    Digital Studio: MAKMAC
    Art Director:, Lead 3D Artist: Mauro Gimferrer
    3D Artist: Marcos Coral
    3D Artist: J.A Duran


    Live Action: 37 FILMS
    Shot at 37 Studio, Madrid
    1st Assistant Director: Alex Pozuelo
    Executive Producer: Héctor Bobo
    Producer: Pilar de Andrés
    Head of Production: Josué Corral
    Executive Coordinator: Lucía Gonzalez
    Production Manager: Alvaro Regalado
    Production Coordinator: Belén Zauer
    Runner: Ismael Vera
    Runner: Antonio Gómez
    VFX Assistant: Lucía Colom
    DOP: Pablo Vallejo
    Phantom Operator: Carlos Alvarez
    Bolt Operator: Nicolás Alsina
    Bolt Operator: Marc Debon
    DIT: Vico Martín
    DIT: Carlo Rho
    Making of Operator: Carlos García Vidal
    Gaffer: Javier Villareal
    Spark / Studio Assistant: Robinson Berrio
    Art Technical Advisor: Victor del Hoyo
    Sand Artist: Jimena Aragoneses
    On set Editor: Diego Falcone
    Additional Visual Effects: THE KEY VFX
    VFX Production Coordinator: Blanca Escudero
    VFX Production Coordinator: Silvia Cerrada Jiménez

    Calligrapher: Daniel Reeve
    Composer: Howard Shore

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